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Sony Corp.
www.sony.com
Sales
$72
billion
Business Description
Sony
Corporation, the ultimate parent company of the Sony Group, was established
in Japan in May 1946 as Tokyo Tsushin Kogyo Kabushiki Kaisha, a joint stock
company (Kabushiki Kaisha) under the Japanese Commercial Code (Shoho). In
January 1958, it changed its name to Sony Kabushiki Kaisha (“Sony
Corporation” in English). In December 1958, Sony Corporation was listed on
the Tokyo Stock Exchange (the “TSE”). In June 1961, Sony Corporation issued
American Depositary Receipts (“ADRs”) in the U.S.
Products and Services
Information and Communications:
“Information and Communications” includes Sony Vaio PCs, printer systems,
personal digital assistants, and broadcast- and professional-use audio,
video and monitors and other professional-use equipment.
This category contained the results of Sony’s mobile phone handset business
until the end of September 2001. On October 1, 2001, the mobile handset
business was transferred to Sony Ericsson leaving only sales of mobile
handsets manufactured by Sony for Sony Ericsson to appear in the Other
category of Electronics. Sales figures for past fiscal years have not been
restated in either category.
Audio:
“Audio” includes home audio, portable audio, car audio and car navigation
systems.
Video:
“Video” includes video cameras, digital still cameras, video decks,
DVD-Video players/recorders, and set-top boxes such as digital broadcasting
reception systems.
Televisions:
“Televisions” includes televisions incorporating cathode ray tubes (“CRTs”),
projection televisions, plasma televisions, liquid crystal displays (“LCDs”)
televisions, computer displays, and CRTs.
Semiconductors:
“Semiconductors” includes LCDs, charge coupled devices (“CCDs”) and other
semiconductors.
Components:
“Components” includes optical pickups, batteries, audio/video/data recording
media, and data recording systems.
Other:
“Other” includes Aiwa products which was merged into Sony Corporation as of
December 1, 2002, sales to outside customers by Sony EMCS Corporation (“Sony
EMCS”), and products and services which are not included in the above
categories.
Sales of mobile phone handsets manufactured at Sony EMCS for Sony Ericsson
have been recorded in this category since October 1, 2001.
Game
SCEI develops, produces, manufactures, markets and distributes PlayStation,
PS one and PlayStation 2 hardware and related software in Japan, and is
developing the next-generation entertainment system. SCEA and SCEE market
and distribute PlayStation, PS one and PlayStation 2 hardware, and develop,
produce, manufacture, market and distribute related software in the U.S. and
Europe. SCEI, SCEA and SCEE enter into licenses with third-party software
developers.
Music
SMEI and SMEJ produce recorded music and music videos through contracts with
many artists worldwide in all musical genres. SMEI and SMEJ produce,
manufacture, market and distribute CDs, MDs, DVDs, Super Audio CDs, and
pre-recorded audio and video cassettes and produce and manufacture CD-ROMs
and DVD-ROMs.
The Music segment has an extensive and geographically diversified software
manufacturing capacity, with plants in the U.S., Austria, Japan, Brazil,
Australia, India, China, Canada, Hong Kong, Chile and Mexico. Software is
manufactured for the Music segment, the Game segment, the Pictures segment
and third parties. In addition, the Music segment distributes digital music
product through online music services and other emerging digital formats.
Pictures
Global operations in the Pictures segment encompass motion picture
production, acquisition and distribution; television production, acquisition
and distribution; home entertainment acquisition and distribution;
television broadcasting; digital production, online distribution and
broadband services; and operation of studio facilities.
SPE’s motion picture arm, the Columbia TriStar Motion Picture Group,
includes SPE’s principal motion picture production organizations, Columbia
Pictures, TriStar Pictures, Screen Gems and Sony Pictures Classics as well
as Columbia TriStar Home Entertainment, Sony Pictures Releasing and Columbia
TriStar Film Distributors International. SPE is an equity investor in
Revolution Studios and has the rights to market and distribute its motion
picture product throughout most of the world. Upon delivery of Revolution
Studios’ films, SPE advances a portion of the production cost and then
incurs distribution and marketing costs in those markets where SPE
distributes. SPE retains a fee for its distribution services in addition to
its participation in Revolution Studios’ profits and losses as a result of
its equity ownership stake.
SPE’s Television Group is primarily comprised of Sony Pictures Television
and Sony Pictures Television International with various broadcast channel
investments. SPE develops and produces network television series, first-run
syndication programming, made-for-cable programming, daytime serials,
syndicated games shows, animated series, made for television movies,
miniseries and other television programming and distributes such programs to
the networks, syndication and cable markets.
Sony Pictures Digital operates SPE’s digital production, online
distribution, and broadband services including Sony Online Entertainment,
Sony Pictures Imageworks, Sony Pictures Animation and Sony Pictures Digital
Networks.
SPE also manages the studio facility, Sony Pictures Studios, which includes
post production facilities, at SPE’s world headquarters in Culver City,
California. A second studio facility that was owned and operated by SPE, The
Culver Studios, was sold by SPE in April 2004, and SPE is leasing back a
portion of this facility for a two-year period.
Financial Services
The Financial Services segment includes Sony Life, which underwrites
insurance policies, primarily for individual life insurance products in
Japan, and sells non-life insurance products provided by Sony Assurance;
Sony Assurance, which conducts an individual automobile and medical
insurance business in Japan; Sony Bank, which conducts an Internet-based
banking business, including personal loans, mortgage loans, investment
trusts, and deposits, for individual customers in Japan; and Sony Finance,
which conducts a leasing and credit financing business in Japan, focusing on
a new credit card business for Internet shopping, utilizing a non-contact IC
card technology developed by Sony.
Other
The Other segment is mainly comprised of an in-house oriented information
system service business in Japan, an advertising agency business in Japan,
an Internet-related service business mainly in Japan, a retail seller of
imported general merchandise in Japan, an in-house facilities management
business in Japan and an IC card business.
he
following sets forth the significant subsidiaries owned, directly or
indirectly, by Sony Corporation.
Name of company incorporation Percentage owned:
Sony EMCS Corporation Japan 100.0
Sony Marketing (Japan) Inc. Japan 100.0
Sony Computer Entertainment Inc. Japan 99.7 *
Sony Life Insurance Co., Ltd. Japan 100.0
Sony Americas Holding Inc. U.S.A. 100.0
Sony Corporation of America U.S.A. 100.0
Sony Electronics Inc. U.S.A. 100.0
Sony Computer Entertainment America Inc. U.S.A. 99.7 *
Sony Music Entertainment Inc. U.S.A. 100.0
Sony Pictures Entertainment Inc. U.S.A. 100.0
Sony Europe Holding B.V. Holland 100.0
Sony Europe G.m.b.H. Germany 100.0
Sony Computer Entertainment Europe Ltd. U.K. 99.7 *
Sony Global Treasury Services Plc U.K. 100.0
Sony Holding (Asia) B.V. Holland 100.0
Sony Electronics Asia Pacific Pte. Ltd. Singapore 100.0
* On April 1, 2004, Sony Computer Entertainment Inc., Sony Computer
Entertainment America Inc. and Sony Computer Entertainment Europe Ltd.
became wholly owned subsidiaries of Sony Corporation.
In the Electronics segment, Sony is engaged in the development, design,
manufacture, and sale of various kinds of electronic equipment, instruments,
and devices for consumer and professional markets. Sony’s principal
manufacturing facilities are located in Japan, Malaysia, China, the U.S.,
the U.K., Spain and Mexico, and its products are marketed by sales
subsidiaries and unaffiliated local distributors as well as direct sales via
the Internet, throughout the world. In addition to internationalizing its
production operations, Sony has been promoting the transfer of research and
development activities and management functions overseas to bring its
overseas operations into closer proximity to local communities and markets.
In the Game segment, Sony develops, produces, manufactures, markets,
distributes, licenses and publishes home-use entertainment hardware and
related software. This business is principally conducted through SCEI in
Japan. Sony Computer Entertainment America Inc. (“SCEA”) in the U.S. and
Sony Computer Entertainment Europe Ltd. (“SCEE”) in Europe are both
wholly-owned subsidiaries of SCEI.
In the Music segment, Sony is engaged in the development, production,
manufacture, marketing and distribution of recorded music and music videos
in a variety of commercial and electronic formats and across all musical
genres, for the world outside of Japan through SMEI and in Japan through
SMEJ.
In the Pictures segment, Sony is engaged in the development, production,
marketing, distribution, and broadcasting of image-based software, including
film, video, television, and new digital entertainment technologies,
principally through SPE.
In the Financial Services segment, Sony conducts insurance operations
primarily through Sony Life, a Japanese life insurance subsidiary, and Sony
Assurance Inc. (“Sony Assurance”), a Japanese non-life insurance subsidiary.
Sony is engaged in a leasing and credit financing business in Japan through
Sony Finance International Inc. (“Sony Finance”). Sony also conducts an
Internet-based banking business in Japan through Sony Bank Inc. (“Sony
Bank”), which is an 80 percent directly owned subsidiary of SFH. On April 1,
2004, Sony established SFH by separating a part of Sony Corporation. SFH,
which is a holding company of Sony Life, Sony Assurance and Sony Bank, will
integrate varied financial services including savings and loans, and offer
individual customers high added-value products and high-quality services.
In the Other segment, Sony is engaged in an in-house oriented information
system service business in Japan, an advertising agency business in Japan,
an Internet-related service business mainly in Japan, and an Integrated
Circuit (“IC”) card business in Japan.
Ticker
SNE
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